/skin

Changelog

What changed in /skin, newest first.

October 2026 · Halloween update

Six Minecraft-style skins climbing out of graves in a blocky graveyard at night under a full moon: a zombie, a skeleton, a figure with a glowing jack-o’-lantern head, a purple-hooded witch, a vampire and a sheet ghost, among gravestones, crosses, dead trees, fog and lit jack-o’-lanterns.
  • CostumesSix Halloween presets, four one-tap looks (Zombify, Skellify, Ghostify, Vampify), Wear by part and pumpkin heads. Free, no draft used, undo works. Press K.
  • 5 AI drafts a dayUp from 3, per connection. The counter beside the prompt shows what’s left.
  • Help cards before you spendA question or a URL in the prompt gets an answer card instead of using a draft.
  • Info buttons everywhereThe ⓘ beside each control explains it; “More” opens the details.

September 2026 · Editor update

  • Recolor by clicking your skinBetaChange colors on any skin while keeping its light and dark shades. No AI credits needed. Open the info button in Recolor for a quick how-to.
  • Clearer layer controlsChoose Base or Overlay to edit. Use the eye controls to show or hide overlays without changing your editing layer.
  • Player Lookup is backLoad the latest available Java player skin with the correct arm width. Recent skin changes can take a little time to appear.
  • Minor UI tweaksClearer download controls, better keyboard navigation, and panels that stay usable on smaller screens.

Earlier

  • September 11, 2026Multilingual AI prompts in beta, clearer AI expectations, and fixes to panel resizing and homepage navigation.
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